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- global page
-
- on prepareFrame
- sprite(28).visible = 1
- sprite(29).visible = 1
- if page = 1 then
- sprite(28).visible = 0
- else
- if page = 32 then
- sprite(29).visible = 0
- end if
- end if
- set the memberNum of sprite 3 to 32 + page
- set the memberNum of sprite 34 to 96 + page
- end
-